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These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. SalamanderSoldier – 3D Artist/Textures Manager.SalamanderSoldier and friends have put in a significant amount of work in bringing you the best possible recreation of the F1 car including a quality set of physics, sound and model details. Besides the 76.9 Mb main mod, you can optionally download a painting template and an 8K textures pack. The Ferarri F2002 was powered by a naturally aspirated, mid-mounted Ferarri 3.0 litre V10 engine that pumped out nearly 900Bhp at a screaming 19.000rpm. It won fifteen Grands Prix out of a total of nineteen races held in 2002 (F2002) and 2003 (F2002B). The car was designed by Ross Brawn, Rory Byrne and Paolo Martinelli. The Ferrari F2002 was one of the most successful Formula One cars of all time. In tribute of seven-time Formula One World Champion Michael Schumacher, SalamanderSoldier and friends have released the Ferrari F2002 mod for the Assetto Corsa racing simulator. Just make it one by one until all the material you need to do with PBR preview, I can't make a proper region map and can't do a AO map, so just for preview how it's works (updated with original spec map pretend to be a ao map.Assetto Corsa – Ferrari F2002 V1.0 Released With MaterialPath set, it can work fine with Save to dev function. gen file, add a line MaterialPath=McLaren_2007\team (point it to your material json's path), and remember all the file material needed need to be in SearchPath.Ģ.just with original way to make region、AO and so on textures to make it ready for material assignģ.jump to, select the material name, and just edit it, change shader to L2IBLCARBODY, assign region\damage maps, and tune the number of PBR effect like reflective ad so on, then save it. And I have no original PSD of the skin so it make me harder to make the proper pbr region.ġ.
Hello, I finally found how to apply IBL/PBR shader for WCEXTRAs materials, for those old rf1 F1 mods which use more than one WC material to make the body, and what's more, to make the whole car use PBR shader, with help hugh thanks for him, and try with Shumi's converted MMG07 Mp4-22, chrome looks good but still need some modify I think.